On the island of Ballastpoint, join a ragtag group of pirates as they embark on a journey to uncover and stop the secret plot of the aristocracy's weapon of mass destruction, The Island Sinker. In this beat 'em up, use your crews various arsenal of attacks to combo your way through different levels. Harnessing the power of Gravitum, a gem imbued with the powers of gravity, unleash special abilities to leave enemies quaking in their boots.
Flintlock'd was my capstone project for the RIT Game Design and Development master's degree program. I worked in a team of four and was the team level designer / 3d artist. Aside from the textures applied to them, I created all 3d assets you see in the game, and scripted them to have the interactivity you see in game. During this project, I also wrote a research thesis on the design process of 3d props in video games.
Check out the Itch.io page HERE
Read the design postmortem HERE
Skip to page 107 / Section 9.0 to read my thesis